I wanted to play D&D with AI. So I built it, then thought: might as well pitch it.
- Late 2022 - mid 2023
- The prototypes, the game design, the deck
- An Etherate Labs in-house bet; Ishaan and Junaid joined the pitch
- One playable chapter, three playtesters, one grant deck
It was the end of 2022, the tech was weeks old, and nobody could tell me it wouldn’t work because nobody knew anything yet. So I started building small prototypes to find the game.

The build
The game was the excuse; the remembering was the project. An NPC with its own objectives and backstory holds a conversation, keeps notes on you, and lays a breadcrumb trail toward the mystery. I wired up character creation, scene art generated on the fly, and a memory loop so the town didn’t forget you between questions.

The playtest
Three of my friends playtested it. They promptly broke out of the character system and got the NPCs doing whatever they wanted. There wasn’t a word for that yet. My friends found it in minutes anyway.

The pitch
Then I thought, might as well pitch it. We wrapped it in an Etherate deck and took it to a couple of blockchain networks, Mantle among them. Nothing came of it, and Etherate wound down that August. One chapter, three playtesters, and the prototypes did what I built them for: I got to play D&D with AI.
